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Votes

0

Found in

2020.1.0a1

2020.2

2020.2.0a4

Issue ID

1230220

Regression

Yes

[Profiler] Frames are generated too fast when entering Play mode and observing the profiler data

Profiling

-

How to reproduce:
1. Open attached project "ProfilerAnalyzerFrameSelect.zip"
2. Open Profiler window
3. Enter Play mode
4. Observe Profiler window generated data frames

Expected result: the frames are generated less often or the graph is more dense
Actual result: the graph of frames passes too fast

Reproducible with: 2020.1.0a1, 2020.1.0b3, 2020.2.0a4
Not reproducible with: 2017.4.38f1, 2018.4.20f1, 2019.3.7f1

  1. Resolution Note (2020.2.X):

    The issue is caused by the Editor performance progression. Setting the GameView VSync setting to VSync and/or changing the amount of frames retained by the Profiler in the Profiler Preferences

Comments (1)

  1. marcospgp

    Sep 15, 2022 11:55

    I fixed this issue by setting `Application.targetFrameRate` to a reasonable value (in my case 120FPS).

    Having Vsync enabled in game view does not seem to affect this.

    I do not consider this issue resolved, as it is not reasonable to expect frame rate to shoot up when both scene and game views are out of sight.

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