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0
votes
Fixed

Reflection probes set to update "via scripting" update without calling R...

Global Illumination

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more

0
votes
In Progress

Scenes in HDRP Sample project are dirty on project creation

SRP Templates

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Apr 07, 2025

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Version/s: 6000.0.46f1, 6000.2.0a8, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more

0
votes
Active

After upgrading a project, when the samples are installed, the Install S...

Visual Effects

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Nov 26, 2025

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Version/s: 6000.3.1f1, 6000.4.0a6, 6000.5.0a3

Steps to reproduce: 1. Open a project with the VFX package installed on the latest 6.22. Install the learning templates3. Upgrade to... Read more

0
votes
Fixed

[Universal RP] Some objects are rendering pink when upgrading package to...

Package: Scriptable Render Pipeline Universal

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Sep 03, 2019

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Version/s: 7.0.0, 7.0.1

Repro steps:1. Open "1181537_test_project" in 2019.3.0a10 or above2. Open "SampleScene"3. In the Package Manager, update the Lightwe... Read more

0
votes
Won't Fix

Script causing black screen on project build when Fullscreen Mode is set...

Metal

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open the attached “game” project2. In the Menu bar, click on File and select “Build And Run” Expected result: ... Read more

0
votes
Fixed

Specific machines have extremely slow asset Import time

Asset - Importers

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Mar 20, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "AssetImport.zip"2. In Project window, right-click on "SM_PROP_GEN_ElectricPole01" -> "... Read more

6
votes
Duplicate

Canvas disappears in Standalone when using Lightweight SRP, Screen Space...

uGUI

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Jul 20, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open user attached project.2. Go to File>Build And Run (Or use CTRL+B)3. Compare Standalone build with a Game... Read more

0
votes
Fixed

[UIToolkit] TrackPropertyValue isn't called more than once when changing...

UI Toolkit

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May 04, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a10

How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more

0
votes
Duplicate

[Asset Bundles] Lag while loading big textures from asset bundles asynch...

Asset Bundles

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May 26, 2016

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Version/s: 5.3.5p1

Steps to reproduce:1. Open attached project2. Build the asset bundles: menu Swing > Build AssetBundles (ChunkBasedCompression)3. ... Read more

0
votes
Fixed

Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...

Package: Burst

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Jul 22, 2020

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Version/s: 1.1.1

How to reproduce:1. Open the attached "BurstCompileTest.zip" project2. Build to Standalone Expected result: No errors are thrown (or... Read more

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