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[iOS] "Stale Touch Detected!" error after the game minimizing and re-ope...
To reproduce:1. Build attached project to iOS and run it2. Press the "home" button to minimize the project3. Open it again, and imme... Read more
Terrain Detail objects are not rendered in the build when the Terrain is...
Reproduction steps:1. Open the attached “Terrain.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Game View... Read more
[GPU PLM] 'Could not load symbol clCreateCommandQueueWithProperties' err...
Reproduction steps:1. Open new Unity project2. Observe Console window Expected result: No errorsActual result: "clCreateCommandQueue... Read more
Additional line breaks are added to asset files when merging with UnityY...
How to reproduce:1. Open the attached “IN-76957” folder2. Open “test.orig” in any text editor3. Observe that the contents of line 23... Read more
Objects lit by light probes appear brighter than static objects with sam...
Reproduction steps: 1. Open the attached project "case_672202"2. Open Scene2 and wait for the the lighting to be built3. Notice that... Read more
Turning off a child object in Canvas, applying changes to prefab, then t...
This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce:1. Open QA's attached p... Read more
TrailRenderer flickers and does not render at all times
TrailRenderer flickers and does not render at all times To reproduce:1. Open attached project2. Open TrailRendererBug scene found in... Read more
[SketchUp] Add support for SketchUp 2016 import
Repro steps:1) Open the project SketchupRepro2) Notice the two files - Untitled and Untitled20153) Notice Untitled is recognized as ... Read more
Unity becomes unusable at next launch without Internet if "remember my c...
To reproduce:1. Open Unity and login to your account and make sure that "Remember my choice" is unchecked.2. Close Unity3. Disconnec... Read more
[Batching] Static batching ignores scene loaded with LoadLevel(); possib...
To reproduce the bug please follow the steps1. Open "StaticBatchingBug" project2. Open "StaticBatchingTest" scene3. Play scene"Stati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved