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Animator Override Controller set on Runtime on Model using IK Constraint...
Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more
[Quick Search] Searching for Scriptable Objects, doesn't work unless all...
Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more
The Rigidbody Component placed in the parent GameObject cannot be found ...
How to reproduce:1. Open the attached “UnityBugsRepro“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Console wind... Read more
Crash on mecanim::animation::TransformValuesFromClip when entering the P...
Reproduction steps:1. Open the attached “repro_IN-99239“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
[Win7] Crash on QueryInterfaces when opening any project with Windows 7
How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more
Crash when cyclic dependency not detected caused by a git merge and not ...
Reproduction steps:1. Open the user's attached project2. Select "BaseMaterial" in the project window Expected result: Editor crashes... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
[Usability] Scale Mode is set to Constant Physical Size by default in Pa...
Steps to reproduce:1. Create a new project2. In Project window create Create > UI Toolkit > Panel Settings Asset3. Select the ... Read more
[HDRP] Incorrect behavior of Dual SSS lobe with Area Light
The Dual SSS lobe for Lit Material works correctly with punctual light but exhibit a strange behavior with area light. It looks like... Read more
Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask