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0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

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Sep 02, 2019

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Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

0
votes
Fixed

[Quick Search] Searching for Scriptable Objects, doesn't work unless all...

Package: Quick Search

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May 23, 2019

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Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open "1157066" project2. Open the Quick Search menu ("Alt" + " ' ")3. Search for "Scriptable"4. Press on the ... Read more

0
votes
Won't Fix

The Rigidbody Component placed in the parent GameObject cannot be found ...

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Oct 30, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce:1. Open the attached “UnityBugsRepro“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Console wind... Read more

0
votes
Fixed

Crash on mecanim::animation::TransformValuesFromClip when entering the P...

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Apr 28, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10

Reproduction steps:1. Open the attached “repro_IN-99239“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

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Jul 05, 2019

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Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

0
votes
Fixed

Crash when cyclic dependency not detected caused by a git merge and not ...

Shader System

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Dec 09, 2021

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Version/s: 2022.1, 2022.1.0b1, 2022.2

Reproduction steps:1. Open the user's attached project2. Select "BaseMaterial" in the project window Expected result: Editor crashes... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

0
votes
Active

[Usability] Scale Mode is set to Constant Physical Size by default in Pa...

UI Toolkit Framework

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Sep 25, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new project2. In Project window create Create > UI Toolkit > Panel Settings Asset3. Select the ... Read more

0
votes
Fixed

[HDRP] Incorrect behavior of Dual SSS lobe with Area Light

HD RP

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Aug 24, 2023

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Version/s: 2023.2.0b5, 2023.3.0a1

The Dual SSS lobe for Lit Material works correctly with punctual light but exhibit a strange behavior with area light. It looks like... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more

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