Search Issue Tracker
Fixed
Fixed in 2023.2.0b13, 2023.3.0a6
Votes
0
Found in
2023.2.0b5
2023.3.0a1
Issue ID
UUM-47069
Regression
No
[HDRP] Incorrect behavior of Dual SSS lobe with Area Light
The Dual SSS lobe for Lit Material works correctly with punctual light but exhibit a strange behavior with area light.
It looks like one of the lobe is incorrectly evaluated.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume
Add comment