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0
votes
Won't Fix

UV mesh data is missing when bundled with an Addressable and Play Mode S...

Package: Content Build & Load

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Apr 25, 2022

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Version/s: 1.19.6

Reproduction steps:1. Open the user's attached project2. Make sure "Optimize Mesh Data" is toggled in the Project Settings3. Clear t... Read more

0
votes
Fixed

NullReferenceException is thrown when using Tasks to initialize the Addr...

Package: Build Pipeline - Addressables

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Feb 12, 2021

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Version/s: 1.17.5-preview

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Gr... Read more

0
votes
Fixed

[HDRP] APV probes change value after project reload

Package: Scriptable Render Pipeline HD

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Feb 15, 2022

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Version/s:

Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more

5
votes
Duplicate

[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2

Profiling

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Nov 16, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project2. Build for IL2CPP compatible device (Android)3. Attach profiler to device4. Go to Windo... Read more

1
votes
Fixed

Prefab children's Transform properties are not properly restored when re...

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Jan 31, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a2, 7000.0.0a20

How to reproduce:1. Open the attached "IN-93782" project2. Open the "Scene"3. In the Hierarchy, expand the "GameObject" prefab4. In ... Read more

6
votes
Fixed

“Invalid path in AssetBundleProvider:." is thrown when loading an update...

Package: Addressables

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Jan 28, 2022

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Version/s: 1.19.17

How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more

0
votes
Fixed

NullReferenceException is thrown upon trying to go back to Untracked Mem...

Package: Memory Profiler

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Feb 07, 2022

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Version/s: 0.5.0-preview.1

Steps to reproduce:1. Create a new project or open an existing one2. Import the Memory Profiler package3. Open Memory Profiler4. Tak... Read more

1
votes
Fixed

Very high CPU and GPU usage when 2 game views are visible at the same time

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Aug 01, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b1

Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more

0
votes
By Design

Prefab's component value gets reset when entering Play Mode

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Oct 14, 2024

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Version/s: 2022.3.50f1, 6000.0.22f1

Steps to reproduce:1. Open the attached “IN-86001.zip” project2. Open the “SampleScene”3. Select the “GameObject” in the Hierarchy4.... Read more

1
votes
Fixed

Treeview is infinitely populating items when using IL2CPP build

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Sep 26, 2022

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Version/s: 2022.1.15f1, 2022.2.0b6, 2023.1.0a6

Reproduction steps: Open the attached project (“TreeviewBug.zip“) Press File>Build And Run Expected results: The list is populate... Read more

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