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Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps:1. Open the attached project “ArithmeticBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and Run the Pla... Read more
[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more
Editor freezes when capturing a Player snapshot through Memory Profiler
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager window and install the Memory Profiler package3. ... Read more
[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
Feet slide and misalign when playing retargeted animations
How to reproduce:1. Open the project “IN-116652_RetargetingTest”2. Open the Animation window (Window → Animation → Animation)3. Sele... Read more
Unlit Shader uses more than 100MB of memory when in Player
How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more
Buttons are alligned at the end of line making them 'out of window' if t...
Steps to reproduce:1. Create new project2. Open Package Manager UI3. Find a package which has a long text line in the description4. ... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
"Width" and "Height" text is misaligned with slider ends in Screen Match...
Reproduction steps:1. Create a new project2. Create > UI Toolkit > Panel Settings Asset3. Change Scale Mode to “Scale With Scr... Read more
[WebGL] [Addressables] BundleManager.Status is not updated after loading...
How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask