Search Issue Tracker
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more
[PolySpatial] Emission property doesn't work when color is a HDR color
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Position becomes NaN when "None (motion)" to "None (motion)" transition ...
To reproduce:1. Open attached project.2. Select "Ethan" or "Cube" in hierarchy.3. Open and Play "Test" scene. Expected result: Anima... Read more
[HDRP APV] Bricks appear in empty spaces when zooming out
While zooming out Repro:1) Download project https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Replace the scene file with the attac... Read more
Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...
How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more
ShortcutAttribute does not work when in Play mode and the Game view is s...
How to reproduce:1. Open the attached "Shortcut.zip" project2. Press Alt+N and notice that a message gets logged in the console3. En... Read more
Error "UXML validation error: Line 3, Position 6: The element 'VisualEle...
Reproduction steps:1. Open the attached project "ReproProj"2. Execute the menu item “Tests > Schema Definitions” Expected result:... Read more
Shader warnings are thrown when building Shader Graph Feature Examples S...
How to reproduce:1. Create a new empty 3D (URP) or 3D (HDRP) project2. Import Shader Graph Feature Examples Sample (Package Manager ... Read more
Selecting Multiple Visual Elements in the Hierarchy with enabled Debug m...
Steps to reproduce: Open the attached project Open the SampleScene Select multiple objects in the Hierarchy Observe the Inspector an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script