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Fixed in 5.6.0
Votes
0
Found in
Issue ID
883585
Regression
Yes
Position becomes NaN when "None (motion)" to "None (motion)" transition happens in Animator with Avatar and Root Motion applied
To reproduce:
1. Open attached project.
2. Select "Ethan" or "Cube" in hierarchy.
3. Open and Play "Test" scene.
Expected result: Animated GameObjects stay where they were when "None (motion)" to "None (motion)" state transition happens.
Actual result: Animated GameObjects position becomes NaN.
Reproducible with: 5.6.0a5, 5.6.0b9
Not reproducible: 5.6.0a4
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