Search Issue Tracker

1
votes
Fixed

[PackageManager] OverflowException occurs when package manager is docked...

Packman

-

Aug 23, 2019

-

Version/s: 2019.3.0a12

OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more

0
votes
Fixed

VFX throws Shader errors when compiling it with HDRP Shader Graph attach...

Package: Visual Effect Graph

-

Dec 13, 2021

-

Version/s: 13.1.3

How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more

0
votes
Won't Fix

[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...

Mobile

-

Nov 16, 2018

-

Version/s: 2018.2.16f1

Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more

0
votes
Fixed

[HLSLcc] Tilt Shift set to high quality causes a big performance drop

OpenGL

-

Mar 16, 2016

-

Version/s: 5.4.0b10

Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more

0
votes
Fixed

IL2CPP metadata allocates more memory when testing with 2022.3 compared ...

-

Sep 30, 2024

-

Version/s: 2022.3.45f1, 6000.0.37f1, 6000.2.0a1

Reproduction steps:1. Open project2. Switch to iOS3. In Player settings, select IL2CPP (Edit > Project Settings > Player)4. In... Read more

0
votes
Fixed

Actions and Action Maps in Cut mode can enter rename mode when double-cl...

Package: Input System

-

Oct 24, 2024

-

Version/s: 1.12.0, 7000.0.0

Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more

0
votes
Fixed

Problem with GatherCmp* methods HLSL->GLSL conversion

Shader System

-

Jan 31, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more

0
votes
Fixed

“Inl_ScriptableRenderPass.Configure” process allocates GC when the Rende...

-

Oct 17, 2023

-

Version/s: 2022.3.7f1, 2023.1.17f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more

0
votes
Fixed

[iOS] Slowdown due to precision change for shadowmap uvs

iOS

-

Jul 25, 2016

-

Version/s: 5.1.5f1

There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more

0
votes
Fixed

[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...

-

Apr 24, 2024

-

Version/s: 2023.3.0a8, 2023.3.0b10, 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.