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[PackageManager] OverflowException occurs when package manager is docked...
OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more
VFX throws Shader errors when compiling it with HDRP Shader Graph attach...
How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more
[HLSLcc] Tilt Shift set to high quality causes a big performance drop
Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more
IL2CPP metadata allocates more memory when testing with 2022.3 compared ...
Reproduction steps:1. Open project2. Switch to iOS3. In Player settings, select IL2CPP (Edit > Project Settings > Player)4. In... Read more
Actions and Action Maps in Cut mode can enter rename mode when double-cl...
Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
“Inl_ScriptableRenderPass.Configure” process allocates GC when the Rende...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
[iOS] Slowdown due to precision change for shadowmap uvs
There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more
[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...
Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions