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0
votes
Won't Fix

Incorrect Realtime GI Light Probes baking when more than one Light Probe...

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Jan 31, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached “IN-93909.zip“ project2. Open the “Scene” Scene3. Double click on the “Observe” GameObject f... Read more

0
votes
Fix In Review

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed

Package: Scriptable Render Pipeline Universal

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Jan 20, 2022

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Version/s: 12.1.3

[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more

2
votes
Fixed

[Android] FrameTiming.gpuFrameTime is showing a clock in milliseconds th...

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Empty.unity” Scene3. Build and Run4. Observe ... Read more

0
votes
Fixed

The Font tag stops working when the quotes are not used in the tag and t...

Package: TextMeshPro

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Feb 22, 2021

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Version/s: 2.1.3

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > TextCausesIssue4. En... Read more

0
votes
Postponed

Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...

IL2CPP

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Mar 31, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1232169"2. Open the Build Settings3. Check if the "OpenThis" Scene was inc... Read more

4
votes
By Design

SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1p1

STR:1. Open "main" scene in the project2. Play the scene3. Observe the additive scene is not loading and object not instantiating4. ... Read more

0
votes
Fixed

MultiColumnTreeView does not auto-expand foldouts when autoExpand is set...

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May 30, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

How to reproduce:1. Open the attached “IN-101162” project2. Open the "SampleScene"3. Enter Play mode4. Observe the result Expected r... Read more

1
votes
By Design

Console window is spammed with warning messages when MeshFilter.Mesh is ...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more

0
votes
By Design

ShortcutAttribute does not work when in Play mode and the Game view is s...

Themes

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May 24, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the attached "Shortcut.zip" project2. Press Alt+N and notice that a message gets logged in the console3. En... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

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