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Instantiated Camera prefabs have OnRenderImage called twice per update
Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
Addressables.LoadAssetsAsync throws unclear InvalidKeyException message
Reproduction steps:1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scen... Read more
Ubuntu - Create list under Project palette does not display options corr...
When using the + button, under the Project menu, the list starts with a number or blank lines at the top. 2. How we can reproduce it... Read more
"An infinite import loop has been detected when processing post process ...
How to reproduce:1. Open the user's attached project2. Select Assets/gwen unity.fbx3. Click "Extract Textures..." in the Inspector w... Read more
Dynamic Batch breaks after SpriteRender material's shader is changed bac...
To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
Shader Graph invalid Reference name auto-generation with a double unders...
Reproduction steps:1. Open the attached project2. Open "Assets/Naming test" Shader Graph3. Create new Property and name it “name _so... Read more
[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved