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Shader Graph node settings warning text colour is very hard to read
Steps to reproduce: Open the attached project in Unity. Open 'New Shader Graph.shadergraph'. Click on the Color property to view it ... Read more
Unity Hub crashes when running on Amazon EC2 Mac Instance
Steps to reproduce:1. Run Mac on AWS (https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-mac-instances.html)2. Download and ins... Read more
Camera clears the depth buffer when the clear flag option is set to don...
Reproduction steps: Open the user’s attached project (“My Project.zip”) Open the “Assets/Scenes/SampleScene.unity” Scene In the Hier... Read more
Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...
Reproduction steps:1. Open the user's attached project and Test scene2. In the Project window, select Content/Effects/AirDrop/Radial... Read more
[Terrain] Editor crashes on applying/removing branch material of the sta...
Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more
particleAmount function does not change the value of ParticleSystem.Emit
To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more
[XRSDK] [URP] SRPBatcher does not work when using new XR Management System
How to reproduce:1. Open attached project ("SRPBatcherBenchmarking.zip")2. Enter Play mode Expected result: SRP Batcher worksActual ... Read more
Sample Bezier node in VFX Graph breaks when the Particle count is higher...
Reproduction steps:1. Open the attached “Unity6_test.zip” project2. Open the “Bug Scene” Scene3. Observe “VFX_Bezier_Beam” GameObjec... Read more
2022 02 20 TEST - 27
Steps 1 3 4 67 7 Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code