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TM_Text.textBounds force re-position of GameObjects in relation to the C...
How to reproduce:1. Open the attached “IN-17256” project2. Enter Play Mode3. Open and observe the Console window (Window → General →... Read more
[Win10] Removing prefab instance's component throws exception in console...
Steps:1. Add Cube GameObject to the Hierarchy2. Drag it to the Project Browser to make a prefab out of it3. Select Cube prefab insta... Read more
Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific p...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
NavMeshSurface data is incorrect when the Scene is loaded without disabl...
Reproduction steps:1. Open the attached “NavMesh Issue Simple.zip” project2. Open the “ReproScene” Scene3. Observe the Navigation pa... Read more
[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...
To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more
[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more
NullReferenceException when setting 'isTextObjectScaleStatic' to false o...
Reproduction steps:1. Open the attached “TMP Bug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Console E... Read more
[URP] Adreno GPU is not getting the required vertex data
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run "KeepFrame" scene Observe: black/ distorted scre... Read more
[UI] Labels to enable or disable Columns for Reflection Probes Clipping ...
Steps to reproduce: Open any Project Add a Reflection Probe to the Scene Navigate to Window > Rendering > Light Explorer and c... Read more
[UI] Dialog of Unapplied import settings appear when trying to apply cha...
To reproduce:1. Open attached project2. Go to textures and change some settings3. Press Apply4. Press anywhere else on the editor5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open