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Crash on RaiseException when initializing Render Pipeline Converters in ...
Reproduction steps:1. Open the “user’s attached project”2. Open the “Aphex” scene3. Go to “Window\Rendering\Render Pipeline Converte... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps:1. Open attached solution2. Build3. Run ClientGUI.exe4. Click "Start"==>Server appears5. Click "Connect"==>Server: "Acti... Read more
Crash accessing uninitialized memory when importing FBX with animated us...
How to reproduce:1. Create a new project2. Copy the attached fbx file onto the Assets folder of your project.3. Select the FBX asset... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more
Inconsistent "Terrain Lit" shader graph naming in the Graph Inspector ->...
Create a new Unity project Create "Terrain Lit Shader Graph" (Console window > right click > Create > Shader Graph > URP... Read more
[UI] Dialog of Unapplied import settings appear when trying to apply cha...
To reproduce:1. Open attached project2. Go to textures and change some settings3. Press Apply4. Press anywhere else on the editor5. ... Read more
Crashes on physx::PxsSolverSetupSolveTask::runInternal when x/y/z motion...
Steps to reproduce:1. Download bugreport_crash.zip and open Assets/SimulationRecorder/BenchmarkRecorder.unity scene2. Press play to ... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce:1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project).2) Build and de... Read more
[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...
Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script