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0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

2
votes
Active

Editor crashes on D3D12GetInterface when repeatedly enabling and disabli...

DirectX12

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Oct 13, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
Fixed

[Backport] [iOS] Caret is getting placed in the middle of a text when ty...

iOS

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Jun 01, 2022

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Version/s: 2020.3.30f1

How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more

0
votes
Duplicate

UI does not render correctly when switching between scenes with differen...

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Jul 24, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1

How to reproduce:1. Open the attached “IN-80875” Project2. Open the “Main Menu” scene and enter Play mode3. From the Main Menu, sele... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

0
votes
Won't Fix

When opening project in batchmode the "Unity version" field is not being...

Themes

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Jul 31, 2016

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Version/s: 5.5.0a5

To reproduce:1. Open a Unity project2. Close it3. Open it with another version, with these arguments: [Unity directory] -projectPath... Read more

0
votes
Fixed

[Particles] Prewarm can exceed Max Particles limit

Visual Effects - Legacy

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Oct 15, 2020

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Version/s: 2019.4

1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more

0
votes
Fixed

Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...

Mecanim Animation

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more

0
votes
Won't Fix

Shadows are broken in ECS Graphics when using deeply nested object hiera...

Entities Graphics

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Sandbox.unity“ Scene3. Enter the Play Mode4. Cl... Read more

0
votes
Fixed

'Model is not registered' errors when disconnecting a system between its...

Package: Visual Effect Graph

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Feb 17, 2021

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Version/s: 10.3.1

Repro steps:1. Create a new VFX and open it2. Delete the edge between Initialize and Update3. Observe the console errors. Expected o... Read more

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