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0
votes
Fixed

[ECS] ITriggerEventsJob job handle is not registered as a job dependency

Package: Entity Component System (ECS)

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Oct 29, 2020

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Version/s: 0.11.2-preview.2

How to reproduce:1. Open the user's attached project ("PhysicsCallbackRepro.zip")2. In the Toolbar select Jobs and toggle "JobsDebug... Read more

0
votes
Fixed

ArgumentException thrown while switching the Prefab stage a newly create...

Scene Management

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Jun 30, 2020

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Version/s: 2020.1, 2020.2.0a17

Steps:1. Add Cube to Hierarchy and make a prefab out of it2. Switch to InContext mode from the Cube's instance3. Turn off AutoSave f... Read more

1
votes
Active

Add Behaviour dropdown has a part in which the dropdown outline is cut o...

Mecanim Animation

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Oct 10, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more

0
votes
Fixed

Memory leak when previewing a prefab with a scene that has many lights

Universal RP

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May 31, 2022

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Version/s: 2022.1.0b7, 2022.2.0b4, 2023.1.0a5

Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more

0
votes
Third Party Issue

Crash on asl_file_save when entering the Play Mode in a scene containing...

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Jul 24, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter the Play Mode... Read more

4
votes
Fixed

[PLM] Changing Indirect Intensity values don't affect light probes

Progressive Lightmapper

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Feb 15, 2018

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Version/s:

Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more

0
votes
By Design

[Shadergraph] Reordering enum entries causes the enum to change in the m...

Package: Shader Graph

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Apr 09, 2021

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Version/s:

Repro steps:1. Create a shadergraph2. Create an enum keyword3. Drag the keyword onto the graph and plug it into base color4. Make th... Read more

0
votes
Fixed

[Improved prefabs] Mesh collider gets added recursively on a prefab when...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to rep... Read more

1
votes
Won't Fix

[iOS] App crashes with "A command encoder is already encoding to this co...

Metal

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Jun 02, 2022

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Version/s: 2019.4.33f1

How to reproduce:1. Open the attached project ("unity.zip")2. Build an Xcode project and open it3. Open /Libraries/<user's librar... Read more

0
votes
Duplicate

Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...

Asset and Scene Management

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Jan 31, 2017

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Version/s: 5.5.1p1

To reproduce:1. Download attached project;2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh Pro a... Read more

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