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PropertyCallbackScope is called twice when used for Arrays
How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more
Shader Graph "Asset PostProcessor" foldout content overflows from Inspec...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a new Shader Graph (e.g. Assets > Create >... Read more
Package Manager 'Read More' link for Experimental and Pre-Release Packag...
The 'Read More' link in the info box for Experimental versions of packages points to the wrong URL. For example, in 2021.1, the URL ... Read more
Warning is outdated when the Cinemachine Composer Component is present w...
Steps to reproduce: Open any Project with Cinemachine 3+ Installed Add a "Cinemachine Rotation Composer" Component to any Game Objec... Read more
[Linux] Shader communication error gets thrown when opening the project ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Console window3. Observe errors in the Console window Expected... Read more
A most simple Shader Graph with Alpha clipping is performing worse when ...
How to reproduce:1. Open the attached "1310512_Repro" project2. Open the Scene "TestScene"3. Open the Profiler (Window->Analysis-... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps:1) Open "806929_ReproProj.zip" project2) Open "BugScene" scene and notice UI elements in Game View3) Enter playmo... Read more
All serialized Input control paths change when modifying one
How to reproduce:1. Open the “IN-99486_repro“ project2. Open the “SampleScene“3. Select the “InputIssue“ GameObject4. In the Inspect... Read more
[TMP] Crash when using fallback fonts created at runtime
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Enable the "Show chat" checkmark4... Read more
“RenderSettings customReflection texture has invalid type” error keeps g...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Lighting window (Window > Rendering > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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