Search Issue Tracker
Active
Under Consideration for 3.1.X
Votes
0
Found in [Package]
3.1.4
Issue ID
CMCL-1724
Regression
No
Warning is outdated when the Cinemachine Composer Component is present without a Tracking Target Assigned
Steps to reproduce:
- Open any Project with Cinemachine 3+ Installed
- Add a "Cinemachine Rotation Composer" Component to any Game Object
- Fix issues to add "Cinemachine Brain" and "Cinemachine Camera" to the Scene
- Observe the Warning in the "Cinemachine Composer" Component
Actual results: Warning "A LookAt Target is required in the CinemachineCamera" is shown
Expected results: Warning should read "A Tracking Target is required in the CinemachineCamera" should be shown instead as this was changed with all the other Components that require a Tracking Target
Reproducible with versions: 3.1.4 (6000.4.0a2)
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template
Add comment