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Importing VFX with a ShaderGraph assignment doesn't automatically compil...
Repro steps:1. Import the attached package.2. Observe that the VFX with ShaderGraph has no compiled.3. Reimport it or go to Edit >... Read more
Incorrect Path output is generated when pasting text in the Unity Record...
Reproduction steps:1. Open the attached “IN-101852.zip” project2. Go to Window > General > Recorder > Recorder Window3. In ... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more
[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more
RectMask 2D does not update position of clipped objects after move
Reproduction steps:1. Open project attached (RectMask 2D Test).2. Open scene "bug" (Assets -> Scenes).3. Press Play.4. Press "/\"... Read more
[HDRP] [PS4] Mesh decals rendered incorrectly
Versions tested: 2020.2.0a9 + 9.0.0 Steps to reproduce: 1) Open attached project or create a new one with mesh decals in it (Simply ... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more
EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...
How to reproduce:1. Open the attached “TestProject” project2. Select the ”Assets/ScriptableObjects/ET1” asset3. Change “Addressablet... Read more
HDRP Wizard window UI components overlap when HDRP Wizard window is dock...
Steps to reproduce: Create a new project using the HDRP template Dock the HDRP Wizard window Resize it horizontally to become a smal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
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- [iOS] [Android] External library generics fail during IL2CPP build
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