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After creating Assembly Definition file can't reference XR.AR libraries
To reproduce:1. Create a new project2. Import AR Foundation package from Package Manager3. Create a new C# script in any folder4. Op... Read more
"offset is outside the valid range" error is thrown when setting the par...
How to reproduce:1. Open the user's attached "ParticleTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the... Read more
[Profiler] Profiler window does not show data after loading saved samples
[Profiler] Profiler window does not show data after loading saved samples To reproduce:1. Create a new project.2. Open Profiler Wind... Read more
Advanced Inspector and Director editor extensions brake the apearance of...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- import the Dire... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
[UNET WebGL] crossdomain error running from file:///
-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more
Editor crash on "scripting_stack_trace_info_for" when calling Debug.LogE...
Steps to reproduce:1. Open mini_repro.zip2. Open scene "a"3. Enter Play Mode4. Observe the crash Expected result: exception thrown -... Read more
ArgumentNullException is thrown when Checking for Content Update Restric...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Navigate to Window/Asset Management/Addressabl... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more
All about bugs
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Latest issues
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