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0
votes
Won't Fix

[MacOS] Trying to pick a Colour from full-screen window breaks Color Pic...

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Sep 09, 2024

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Version/s: 2021.3.43f1, 2022.3.46f1, 6000.0.19f1, 6000.1.0a7, 6000.2.0a1

Requires two or more monitor set-up to reproduce Steps to reproduce: Open a Unity project Add a new GameObject to the scene (GameObj... Read more

0
votes
By Design

Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...

Physics2D

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Sep 26, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more

0
votes
Fixed

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()

Themes

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Aug 22, 2018

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Version/s:

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few pl... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

1
votes
Fixed

[macOS] Hidden cursor doesn't hide when moved down to Dock

MacOS

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Dec 05, 2016

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Version/s: 5.4.0f3

Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Fixed

Multiplayer Roles category in Project Settings fails to render when ther...

Package: Dedicated Server

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Oct 01, 2024

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Version/s: 1.3.0

Reproduction steps:1. Open the attached “BugRepro” project2. In the Project Settings window (Edit > Project Settings…), open the ... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

0
votes
Duplicate

[Lighting] Vertex lighting artifacts with high intensities

Shadows/Lights

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May 22, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more

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