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0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

0
votes
Fixed

InvalidCastException is thrown with specific Layout when selecting anyth...

Settings Window

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Jul 01, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Load the user's provided Layout (Window -> Layouts -> Load Layout from ... Read more

0
votes
By Design

Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...

Physics2D

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Sep 26, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more

0
votes
Fixed

Focus on sprite shape profiler is lost if transform values are more than...

Package: 2D Sprite Shape

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Aug 22, 2018

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Version/s: 1.0.12

Steps To reproduce: 1. Create a new project2. Window > Package Manager > Import 2D Sprite Shape3. Project > Create > Spr... Read more

0
votes
Not Reproducible

NullReferenceException when toggling Show Asset Store search hits

Themes

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Mar 20, 2013

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Version/s: 4.1.1f4

Reproduction steps:1) Create a new project (or open any existing one)2) Open preferences window: Unity/Preferences/General3) Toggle ... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

0
votes
Fixed

Suggestion: "Open Prefab" button in "cannot restructure" dialogs

Asset - Database

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Jun 21, 2018

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Version/s: 2018.2.0x

This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel t... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Fixed

Shader compilation fails with "implicit cast from "float" to "vec2"" err...

Shader System

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

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Sep 03, 2018

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Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

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