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[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more
Incremental compilation is done against IL-post processed assemblies, po...
I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more
Unity IAP Facebook store implementation library conflicts with NuGets Fa...
Step to reproduce:1. Create a new Unity project2. Enable IAP and import IAP plugin3. Import 'Facebook.dll' attached OR download Face... Read more
TagManager does not let to set the size of Layers.
Steps to reproduce:1. Open attached project or create a new one.2. Go to Edit->Project Settings -> Tags and Layers3. In upper ... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
Shadergraph: Creating a new master node, setting it as active, then undo...
Reproduces in 8.0.0 as of commit 02969278aa (date: 9/17/2019)First affected version is 6.9.1 release ("Set Active" didn't exist befo... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...
How to reproduce:1. Open the attached project (1335846.zip)2. In the menu bar open the "ProBuilder" window by going to: Tools > P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks