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Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...
Reproduction steps: 1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio) 2. change the “export PRO... Read more
[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...
How to reproduce: 1. Open the attached 'ios_long_startup.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS a... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more
[Android] TargetAPI 34 crash on launch
*Steps to reproduce:* # Open the attached 1361131_windowed-trunk project # Build the application without changing settings # D... Read more
[Hub] Unable to obtain license when activating it in the Unity Hub
Reproduction steps: 1. Open the Unity Hub 2. Sign in 3. Open the "Preferences" by pressing the gear icon on the left upper corner 4.... Read more
[Linux] Build fails with "clang not found" errors when building an IL2CP...
Reproduction steps: 1. Create a new Android 3D project 2. Click File > Build Settings > Add Open Scenes 3. In Build Settings wind... Read more
[Deferred] Leaves are abnormaly lit if tree is between camera and light ...
Steps to reproduce: 1. Open attached project "787728.zip" 2. Open scene "test" 3. In scene view, look from the bottom of the tree t... Read more
UnityEngine.UI.dll is in timestamps but is not known in guidmapper...
Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISys... Read more
Objects lit by lightprobes do not match lighting on static lightmapped o...
To reproduce: 1. Open attached project 2. Open the scene "Light Probes" 3. Bake lights 4. Observe that the static object is darker t... Read more
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