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[UNET] NetworkWriter.Write causing ReadString/ReadBytes out of range er...
Steps to reproduce: 1) open attached project "stripped.zip" 2) build and run as "Host" 3) editor as "Client" Actual: ReadString/Rea... Read more
[iOS] [Metal] Depth-Only Camera blacks out screen when anti-aliasing is ...
To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene 4. Press the Toggle Depth Camera button 5. Notice... Read more
[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...
Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce: 1... Read more
Objects lit by light probes appear brighter than static objects with sam...
Reproduction steps: 1. Open the attached project "case_672202" 2. Open Scene2 and wait for the the lighting to be built 3. Notice t... Read more
[InputSystem] Error when vJoy is installed
Platform: Windows Repro: 1. Install vJoy (http://vjoystick.sourceforge.net/site/) 2. Launch Unity 3. Observe error in console. ``... Read more
[UI] RenderTexture does not render World Space UI
[UI] RenderTexture does not render World Space UI 2. How we can reproduce it using the example you attached 1) Download project and... Read more
Turning off a child object in Canvas, applying changes to prefab, then t...
This is happening only when an object with TextMeshPro components are used in the Canvas. Steps to reproduce: 1. Open QA's attached... Read more
[GPU PLM] 'Could not load symbol clCreateCommandQueueWithProperties' err...
Reproduction steps: 1. Open new Unity project 2. Observe Console window Expected result: No errors Actual result: "clCreateCommandQ... Read more
[iOS][Android] Crash after multiple scene loads - Fatal signal 11 (SIGSE...
Reproduction steps: 1) Open project linked in one of the edits 2) Build & Run the project on an iOS or Android device 2) Click the G... Read more
Fuzzy window not appearing inside the Bold Macro Graph window
How to reproduce: 1. Open attached project "boltBug.zip" 2. In the Project window, go to Assets and select "test" Flow Macro 3. In t... Read more
All about bugs
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Latest issues
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