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[Android][URP] Violet artifacts appear in some Android devices when Dept...
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the around the pit at the center of ... Read more
[Metal] Specific water and fog effects are rendered incorrectly on Radeo...
To reproduce:1. Open repro project(link in edit)2. Open 'DemoSceneWater' scene3. Play scene4. In game view enable 'Snow' and set 'In... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more
Input not registered when using a non-English keyboard layout on Linux
Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more
Unified settings window doesn't have a button to check out settings files
Steps to reproduce: 1. Set up perforce2. Create new project in workspace and submit it to server3. Open Settings window4. Open Tags ... Read more
[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...
How to reproduce:1. Create a new Unity project using "Lightweight RP" template2. Open Build Settings window and switch platform to U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates