Search Issue Tracker

0
votes
Fixed

Crash on MonoBehaviour::VirtualRedirectTransfer when recompiling

Serialization

-

May 27, 2021

-

Version/s: 2020.3, 2021.1, 2021.1.2f1

How to reproduce:1. Open the attached project from "case_1339156recomp.zip"2. Open Scene "Architect"3. In Hierarchy select "Architec... Read more

0
votes
Duplicate

[XR] Terrain billboards are unlit

XR SDK

-

Apr 19, 2018

-

Version/s: 2018.2.0b1

Reproduction:1) Create a new project and add terrain and trees to the scene.2) In playmode (or a standalone) adjust the directional ... Read more

0
votes
Fixed

Fix spelling in "BoxColliders does not support negative scale or size"

-

Dec 04, 2023

-

Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the attached project “ColliderBug”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the Conso... Read more

8
votes
Fixed

Input not registered when using a non-English keyboard layout on Linux

Linux

-

Apr 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open project "case_1330732.zip"2. Open Scene "SampleScene"3. Install non-English keyboard layout4. Use install... Read more

0
votes
Won't Fix

[XR][Android] Oculus is intialized even though Cardboard is first on SDK...

XR SDK

-

Sep 12, 2018

-

Version/s: 2018.3.0a11

How to reproduce:1. Open attached "OculusFirst" project2. Build & Run on device Expected result - Cardboard is initalized OR bef... Read more

0
votes
Fixed

Applying component or property takes current Animation Mode Preview or R...

Scene Management

-

Sep 04, 2018

-

Version/s: 2018.2.0x

Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more

0
votes
Fixed

Screen.SetResolution works incorrectly when DPI scaling is set to anythi...

Windows Store Apps

-

Jan 30, 2017

-

Version/s: 5.6.0b3

Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more

1
votes
Won't Fix

[Mobile][TMP] Link tag stops working after the first time when the link ...

Package: TextMeshPro

-

Jun 03, 2022

-

Version/s: 2.1.6, 3.0.6

Reproduction steps:1. Open attached Project "Case_1333424"2. Build and Deploy the Project to a mobile device3. Click the text in the... Read more

0
votes
Fixed

[iOS] Building with append doesn't work if project contains native plugins

iOS

-

Jul 06, 2015

-

Version/s: 5.1.1p2

To Reproduce: 1. Build the attached project.2. Build it again with append.3. Observe the "NullReferenceException: Object reference n... Read more

0
votes
Fixed

The Editor freezes when Sync loading an Addressable

Package: Build Pipeline - Addressables

-

Jun 04, 2021

-

Version/s: 1.18.4

How to reproduce:1. Open the attached project from "case_1339008add.zip"2. Open Scene "SyncLoadStuckEditorBug"3. In the Addressables... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.