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0
votes
Duplicate

[URP] UI is not rendered in the Scene view when it is disabled in Render...

Package: Scriptable Render Pipeline Universal

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more

0
votes
Duplicate

Upgrade with SafeMode clear HDRP FrameSettings

Package: Scriptable Render Pipeline HD

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Jul 06, 2021

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Version/s: 11

When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more

0
votes
Duplicate

[UI Toolkit] Part of the text gets cut off on Hover when using Scale wit...

Text (ATG)

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Oct 27, 2025

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Version/s: 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Open the attached project Open the Test_Scene Enter Play Mode Hover the mouse over the "Start a new Game test" b... Read more

0
votes
By Design

"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...

Hybrid Renderer

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project "MatrixBug.zip"2. Load the Scene "MatrixBug"3. In the Hierarchy select the "Cub... Read more

0
votes
Won't Fix

[XR][Android] Oculus is intialized even though Cardboard is first on SDK...

XR SDK

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Sep 12, 2018

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Version/s: 2018.3.0a11

How to reproduce:1. Open attached "OculusFirst" project2. Build & Run on device Expected result - Cardboard is initalized OR bef... Read more

0
votes
Fixed

Scene View Toolbar dissapears after editing Light Probes in URP Sample P...

Scene Tooling

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Aug 26, 2024

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Version/s: 6000.0.15f1

How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more

0
votes
Fixed

Screen.SetResolution works incorrectly when DPI scaling is set to anythi...

Windows Store Apps

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Jan 30, 2017

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Version/s: 5.6.0b3

Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more

1
votes
Fixed

SerializeReference working incorrectly when using Prefab Variant

Serialization

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps: Open the attached project(“VarianSerializationBug.zip“) Select Scene Assets/Scenes/SampleScene Select Assets/Var... Read more

0
votes
Fixed

[iOS] Building with append doesn't work if project contains native plugins

iOS

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Jul 06, 2015

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Version/s: 5.1.1p2

To Reproduce: 1. Build the attached project.2. Build it again with append.3. Observe the "NullReferenceException: Object reference n... Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR:1. Create a new unlit shader.2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".3. Select the shader... Read more

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