Search Issue Tracker
Duplicate
Votes
0
Found in
6000.3.0b8
6000.4.0a3
Issue ID
UUM-125009
Regression
Yes
[UI Toolkit] Part of the text gets cut off on Hover when using Scale with Screen Size mode
Steps to reproduce:
- Open the attached project
- Open the Test_Scene
- Enter Play Mode
- Hover the mouse over the "Start a new Game test" button
- Observe the button text
Actual results: Button text gets cut off when on Hover
Expected results: Button text is not cut off when the Hover style is applied
Reproducible with versions: 6000.3.0a1(4592b02ab560), 6000.3.0b8, 6000.4.0a1, 6000.4.0a3
Not reproducible with versions: 6000.0.59f1, 6000.2.10f1
Tested on (OS): macOS 26.0.1
Notes:
- The issue occurs when the Game view is rendered at a lower resolution than the UI Toolkit's Scale Reference Resolution. Tested with 1920x1080 Scale Reference Resolution paired with Game view set to 1368x768. And with 3840x2160 Scale Reference Resolution paired with Game view set to 1920x1080
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-119522
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
This is a duplicate of issue #UUM-119522