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0
votes
Fixed

[Profiler][Android] Remote connection devices duplicate in the prof. whe...

Networking

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Mar 22, 2021

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Version/s: 2019.4.18f1, 2021.2.0a5

How to reproduce:1. Create a new Unity project2. In the Build Settings select the Android platform3. Build and Run the application a... Read more

0
votes
Fixed

[UI] The "Value" slider knob in the slider component disappears when Min...

IMGUI

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Aug 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0a9

The "Value" slider handle in the slider component disappears when Min value is greater than Max value. Steps to Reproduce:1. Create ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[GameView] Input value for the Width and Height is not changing when a m...

Scene/Game View

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Oct 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
Fixed

TextureSheetAnimation loops through all frames when Cycles is set to 2 o...

Visual Effects - Legacy

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May 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more

0
votes
Fixed

Focus on sprite shape profiler is lost if transform values are more than...

Package: 2D Sprite Shape

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Aug 22, 2018

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Version/s: 1.0.12

Steps To reproduce: 1. Create a new project2. Window > Package Manager > Import 2D Sprite Shape3. Project > Create > Spr... Read more

0
votes
Fixed

OnTriggerEnter is called inconsistently when moving a trigger via Input ...

Physics

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Mar 26, 2019

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Version/s: 2018.3.9f1, 2018.3.10f1, 2019.1.0b7, 2019.2.0a7

How to reproduce:1. Open user-submitted project (Test)2. Enter Play Mode while holding the up arrow key3. See that OnTriggerEnter is... Read more

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