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[UI] The input field does not support the facebook's symbols
Steps to reproduce:1. Open the attached project (zProject_105041.zip)2. Open the Assets/test.unity scene3. Play the scene4. Copy a f... Read more
[ShaderGraph] Main Preview window is toggled open when undo is pressed a...
When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more
Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more
No results are displayed in the Project Browser when Searching by Type f...
Steps to reproduce: Open any Project with a Scene Asset present in the Assets folder Enable Advanced Search (Preferences > Search... Read more
Variable Comparison with "Not Equal" always returns true when used in Be...
How to reproduce: Open the “BehaviorConditionBug.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Console Expected re... Read more
RaycastResult.sortingLayer always returns the default Layer when Raycast...
How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce:1. Create a new project2. Go to Unity>Preferences>External Tools3. Browse for SDK, JDK or NDK4. Pick uncorrec... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation