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13
votes
Won't Fix

[UaaL] After unloading a Unity scene, memory remains allocated depending...

iOS

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Apr 09, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more

83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more

11
votes
Fixed

“RendererUpdateManager.UpdateAll must be called first” error is thrown w...

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Dec 14, 2023

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Version/s: 6000.0.0b12

Reproduction steps: 1. Open the attached “ReproProject” project 2. Open the “ReproScene“ Scene 3. Enter the Play Mode 4. Observe... Read more

20
votes
By Design

[Player] Missed texture and shader on mesh generated from terrain asset ...

Deployment Management

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Oct 05, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity; 2. Open attached project ('Terrain to Mesh' package from A$); 3. In the Project folder go to Assets ... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more

48
votes
Fixed

Objects lit by lightprobes do not match lighting on static lightmapped o...

Global Illumination

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Jan 11, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Open the scene "Light Probes" 3. Bake lights 4. Observe that the static object is darker t... Read more

11
votes
Fixed

Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...

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Apr 15, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps: 1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio) 2. change the “export PRO... Read more

62
votes
Fixed

[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...

iOS

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Oct 19, 2015

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Version/s: 5.2.1p4

To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more

16
votes
Duplicate

[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...

Visual Effects

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Oct 05, 2020

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Version/s: 2019.4, 2019.4.11f1

How to reproduce: 1. Open the attached 'ios_long_startup.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS a... Read more

11
votes
Fixed

ARFoundation 5.0.2 drift issue

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Feb 23, 2023

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Version/s: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a20

1. What happened On iOS, a drift is very noticeable when the user moves their device, even slowly. When objects are in place the... Read more

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