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0
votes
Third Party Issue

[Vulkan][URP][Shaders] Location mapping is being scrambled when Framebuf...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Steps to reproduce:1. Open the attached user's project "URPFetchShader.zip"2. Build for Android3. Observe application crashes Expect... Read more

0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

0
votes
By Design

[URP] unity_LightData and unity_SpecCube0_HDR equal to 0 on build, for r...

Package: Scriptable Render Pipeline Universal

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce:1. Open attached project "450_12_repro.zip"2. Build the project3. Start the build Expected result: The color of the... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

4
votes
Postponed

Baked Light on Android platform has huge gamma increase

Graphics - General

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Aug 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more

0
votes
Fixed

[MacOS] Application with file dialog freezes when switching windows

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Jan 11, 2023

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Version/s: 2021.3.16f1

Steps to reproduce:1. Open the “ModalDialog” project2. Build And Run the project3. Click the white circle4. Switch to some other win... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

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Jun 08, 2015

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Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

0
votes
Fixed

The value field is not aligned properly when a Range component is added ...

IMGUI

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Apr 23, 2021

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Version/s: 2020.2.0b2, 2020.3, 2020.3.4f1, 2021.1.0a1

How to reproduce:1. Open the user's attached "1331198.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Tes... Read more

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