Search Issue Tracker

0
votes
Fixed

WaitForEndOfFrame calls multiple times a frame when multiple Game View W...

-

Mar 10, 2024

-

Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps:1. Open the attached project “ReproProject”2. Ensure only one Game View Window is docked3. Enter Play Mode4. In G... Read more

0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

-

Mar 01, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

-

Jun 05, 2015

-

Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

8
votes
Duplicate

At certain angles at large distances, shadows are not rendered when usin...

Shadows/Lights

-

May 14, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
Won't Fix

Rendering issues when using the Triplanar Node in ShaderGraph

-

Sep 08, 2025

-

Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.0b4, 6000.3.0b1

Reproduction steps:1. Open the attached “WorldSpaceRenderingIssue.zip” project2. Open the “Scene With Issue Visible” scene3. From th... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

-

Apr 20, 2017

-

Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

4
votes
Postponed

Baked Light on Android platform has huge gamma increase

Graphics - General

-

Aug 01, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more

0
votes
Fixed

Dynamic shadows fail to render if the camera's near plane is very close ...

Shadows/Lights

-

Jan 15, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

-

Jun 08, 2015

-

Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

0
votes
Fixed

Lighting Renders Incorrectly when using 2D Lighting and Perspective camera

Package: Scriptable Render Pipeline Universal

-

Feb 18, 2021

-

Version/s: 11.0.0, 12.x

How to reproduce:1. Open attached project "Kevin.zip"2. Open "Light Scene" scene3. Move around "Light 2D" GameObject while observing... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.