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21
votes
Won't Fix

Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...

Universal RP

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Feb 02, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps:1. Open the attached "ReproProj" project2. In the Project window, click on the "Assets/MI_Light_01" material3. In... Read more

43
votes
Fixed

"ArgumentNullException" error in the Console when selecting certain Scri...

UI Toolkit Framework

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Jun 09, 2023

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Version/s: 2022.3.2f1, 2023.1.0b21, 2023.2.0a18, 2023.3.0a7

How to reproduce:1. Open the attached project “SORepro“2. Select the “SO_MsqData“ asset (Assets>SO)3. Enter Play Mode Expected re... Read more

18
votes
Fixed

yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode

Editor - Other

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Jun 11, 2016

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Version/s: 5.4.0b21

How to reproduce:1. Open the attached project2. Open TurnScreenWhiteWithAlpha scene3. Notice that nothing changes, but game view sho... Read more

81
votes
Fixed

[MixedMode] Mixed mode shadows do not render with "Directional Specular"...

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops c... Read more

17
votes
Not Reproducible

Flipped camera target inconsistencies with CommandBuffer in Forward rend...

Camera

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Jul 15, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and "Test" scene in it.2. Play the scene and select the "Main Camera" in project hier... Read more

48
votes
Fixed

[Input System] Enabling both optimization options of Input System reduce...

Package: Input System

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Mar 28, 2023

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Version/s: 1.8.1

Steps to reproduce:1. Open the attached user's project "RootingForYou.zip"2. Open "ScoreManager.cs"3. Enable and disable the perform... Read more

14
votes
Fixed

[Collab] Unable to Compare Files or Folders when using WinMerge without ...

Collab

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Dec 24, 2018

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Version/s: 2017.4.1f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1

To reproduce:1. Open a project from Collaboration2. Make sure Revision Control Diff/Merge is set to WinMerge3. Click "See difference... Read more

46
votes
Fixed

Editor crashes on BufferD3D11::EndWrite when Hierarchy filter gives zero...

Visual Effects - Legacy

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May 26, 2023

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Version/s: 2021.3.27f1, 2022.3.0f1, 2023.2.0a19

How to reproduce:1. Open the "repro_project" project2. Open the "Repro_scene"3. Type any string that wouldn't give a result into the... Read more

38
votes
Fixed

Depth pass is rendered with an incorrect matrix in the animation preview...

Universal RP

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Jun 30, 2023

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Version/s: 2022.3.4f1

Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more

21
votes
Fixed

Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...

Windows

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Jan 29, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.unity” ... Read more

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