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[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...
Reproduction steps:1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“2. Switch the build plat... Read more
The asset bundle building progress bar does not disappear when the bundl...
Reproduction steps:1. Open the attached project “MonoScriptCrash“2. Copy the contents of the “ExtraAssets folder” into the Assets fo... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more
[Android] Application crashes after splash image with Fatal signal 11 (S...
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, change platform to Android3) Connect Android... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
VFX Graph link contrasts fail WCAG guidelines
Steps to reproduce: Open any VFX Graph in a project. On the top Right of the VFX Graph window, click the ▼ icon. Actual results: The... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
Pointer Click events do not fire on Plane gameobjects
Physics Raycaster was missing... oops. Read more
All about bugs
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