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0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
Fixed

[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...

IMGUI

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Apr 12, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a13

On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
Fixed

Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References

Cloth

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Apr 09, 2021

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Version/s: 2019.4.23f1, 2020.3.1f1, 2021.1.0b9, 2021.2.0a4

Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more

0
votes
Fixed

[Improved prefabs] Build process fails to remove child game object with ...

Scene Management

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Oct 03, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more

1
votes
Postponed

OnMouseDown not called on alternative display when built with window mode

uGUI

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Jan 17, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a1

1. Build attached project with window mode 2. Go to alternative display (display2) and click cube Expected results: OnMouseDown is c... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
Duplicate

Texture displayed incorrectly when Texture Shape is set to Cube

Texture

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Apr 07, 2021

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Version/s: 2019.4.23f1

How to reproduce:1. Open the attached project "cubemap.zip"2. Select "lowsettings_cubemap" (Assets > Materials_Textures > Text... Read more

0
votes
Fixed

Material details are lost when used in the Scene

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Mar 21, 2023

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Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

How to reproduce:1. Open the user-attached “Wall 20.3.zip” project with a newer Stream2. Open the “SampleScene” Scene3. Double-Click... Read more

2
votes
Fixed

[Texture] Texture2D.LoadImage always returns true and sets the texture t...

Texture

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May 18, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "LoadTest.zip"2. Open SampleScene3. Enter Play Mode Expected result: A white texture is displa... Read more

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