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The right side of the Inspector flickers when undocked and resized by dr...
How to reproduce:1. Create a new Unity project2. Undock the Inspector3. Resize the Inspector by dragging the left side of it Expecte... Read more
Baked cookies in URP don't react to changes in cookie size
Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more
UI Image with Shader Graph material doesn't work when Canvas "Render Mod...
Reproduction steps:1. Open the attached project "1376328.zip"2. Open Assets > Scenes > SampleScene3. Observe Game view and Sce... Read more
[DirectX12] Different behaviour to DX11 when vsync is disabled in Editor
To reproduce:1. Open repro project 2. Open Window > General >Test Runner and double-click the test 'PerformanceTest'3. Open Wi... Read more
Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more
Elements in the deepest level disappear when editing list size while usi...
How to reproduce:1. Open the attached project "bug3.zip"2. Select "GameObject" GameObjects in the Hierarchy3. In Inspector, expand "... Read more
[LightProbes] Probes gizmo color is changed after adding another Inspect...
Steps to repro: 1. Open attached project and 'LightProbeGroupBug' scene;2. Select 'Light Probe Group' gameobject in the Hierarchy;3.... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
Cardboard worldspace canvas 'ghost issue' when changing value of position
Steps to reproduce: 1) Download attached project 'CardboardTest.zip' and open in Unity.2) In hierarchy tab, expand 'CardboardMain', ... Read more
Altering Mass on a Rigidbody with multiple child colliders causes positi...
Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size