Search Issue Tracker
[MixedMode] Mixed mode shadows do not mix properly between static and re...
Steps to reproduce: 1) Open the attached project. 2) Open scene 'main'. 3) In the Lighting tab, press 'Build'. - The scene consist... Read more
OnApplicationQuit method is called before Application.wantsToQuit event ...
How to reproduce: 1. Open user's attached "quit_test 2019.4.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Exit Play... Read more
[UI Toolkit] Slow scroll view scrolling when entering Play mode and in B...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Test scene 3. Enter Play mode and scroll Expected result: ... Read more
Unity reports incorrect Textures size in the editor.log after building o...
To reproduce: 1.Download and open attached project. 2.Select texture "texture" and notice that it's size is 1.3 Mb. 3.Go to File->B... Read more
[iOS] Frame skipping on iOS11 devices
The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene 2. expend canvas and select button 3. hit the color widget in image script to change its color 4. hit the col... Read more
UnityWebRequest high CPU usage when using it in editor
Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more
[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...
How to reproduce: 1. Open user's attached "TestPerformance.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Open the Game... Read more
[HDRP] NullReferenceException is thrown when a Particle System with Ligh...
How to reproduce: 1. Open the "SampleScene" in the attached "case_1173348_HDRP" project 2. Make sure HDRP 6.7.1 package is installed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead