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[CharacterController] Dynamic collider ignores Slope Limit and gives force
Repro steps:1) Open the project I attached and bug.scene in it2) Play it and move with the character into the moving Capsule3) Notic... Read more
Dynamically loading Timeline from AssetBundle causes "Assertion failed o...
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe the "Assertion failed on expression: 'pred(previous, i)'... Read more
Unity throws "GfxFramebufferGLES: An active RenderTargetSetup has dangli...
1. Open attached project2. Open Unity Remote 43. Open Scene "Game"4. Press play5. When Unity Remote starts showing game view errors ... Read more
Crash when accessing transform component after calling Resources.UnloadU...
Reproduction steps: download and open the attached project switch to android platform and make a build install the apk to an android... Read more
[Android] Video playback lags when activating and deactivating Input Field
To reproduce: 1. Download and open attached "repro934841.zip" project.2. Build and run for android.3. Focus on Input field and enter... Read more
[iOS] [3DTouch] touch is executed with a delay on screen edges
Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featur... Read more
[Linux Editor] Assertion failed: Reentered BeginCurrentContext after dra...
Steps to reproduce:1. Create a new project2. In the scene, add a plane and a cube3. Create a new material, change its color to red4.... Read more
Transition not smooth on specific asset
Open controller, play transition, see how it jumps in the middle. Read more
Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...
To reproduce:1. Open attached project2. Play the scene3. Walk up to the top of the stairs and look over the edge4. Turn sideways whi... Read more
[SinglePassStereo] Changing the renderViewport scale + single pass not s...
1) Download the attached project2) Open ViewPortScene3) Ensure Target Platform is windows standalone4) Ensure VR Supported is enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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