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0
votes
Won't Fix

Breakpoint in a script is never reached after creating symbolic link bet...

CodeEditors

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Jun 28, 2018

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Version/s: 2018.2.0b10

Reproduction steps:1. Create a new project "U1"2. Add a new C# script "test" to "U1" project in "Assets\testcode" folder3. Create an... Read more

1
votes
Won't Fix

Context menu doesn't appear when trying to right-click Timeline manual b...

Package: Timeline

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Mar 17, 2023

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Version/s: 1.6.4, 1.7.4, 1.8.0, 1.8.2

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Timeline w... Read more

1
votes
Fixed

Sprite Custom Lit Material does not behave as intended when Custom Inter...

ShaderGraph

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Jul 16, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

How to reproduce:1. Create an empty project using the "Universal 2D" template2. In the Assets folder, create a "Sprite Custom Lit Sh... Read more

1
votes
Not Reproducible

[Linux] - Unable to launch builds via Steam library

Linux

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Apr 23, 2018

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Version/s: 2017.2.1f1

When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

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Apr 14, 2015

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Version/s: 5.0.1f1

- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more

0
votes
Fixed

[Shadergraph] Object space normal isn't normalized when the object is sc...

Package: Shader Graph

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Apr 21, 2021

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Version/s: 10.4.0

Reproduces in 10.4.0 and aboveDoesn't reproduce in 7.3.1Repro steps:1. Import the attached shadergraph into a project using HDRP2. o... Read more

0
votes
By Design

[LWRP] Multiple Cameras causes Post-Processing disappearing

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1356 Setup a scene like a following: 1st CameraDepth: -1Post-Process Layer2nd CameraDepth: 0Clear: Depth OnlyIt exp... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more

1
votes
Fixed

[iOS] Appending builds with different target devices results in FileNotF...

iOS

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Apr 06, 2017

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Version/s: 5.5.2p2

When appending iOS builds that were built for 'iPhone &amp; iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more

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