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Asset import did not unload metadata path error after switching Animatio...
How to reproduce:1. Open the attached project2. Open TestScene scene3. Select Queen 0.FBX model4. Go to Animations tab in Inspector5... Read more
Incorrectly baked ambient is cached and cannot be rebuilt
Repro steps:1) Open the project and Defaults.scene2) Notice the sphere has strong yellow tint in the bottom(case 760791 bug)3) Chang... Read more
[Mono] Crash when selecting script
Steps to reproduce:1. Download and open project "NativeTest"2. Open "Scene00"3. Click on object "Test00" in "Hierarchy" or on script... Read more
Geometry Shader crashes on editor upgrade (upgrading syntax)
Geometry shader crashes the editor when upgrading editor version (on importing the shader and upgrading syntax). Steps to Reproduce-... Read more
[LightProbeProxyVolume] Light Probe Proxy Volumes not displaying properl...
Light Probe Proxy Volume does not initially use all color data on the parent Particle system until its SubEmitter fires. Repro steps... Read more
[Mask] UI object is seen out of the masked object, if masked object is c...
How to reproduce:1. Open the attached project2. Ope Masking Repro scene3. The C. (bottom) example contains two UI.Mask where the mas... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more
When changing array size in inspector it doesnt change if the array lose...
To reproduce:1. Attach "Generator" script to camera (or any other object)2. Try to change any of the array sizes, and then click on ... Read more
[build report] exceptions in editor after calculating build size for Web...
-e: see title, they don't stop you from doing anything though -repro:--1) open attached project or make a new one--2) add a scene to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled