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[AW] Only first Rotation is keyed
When recording animation in the Animation Window, only the first rotation gets keyed... all other rotations at another time do not g... Read more
[Editor] Unable to edit the Alpha value in a Particle in the Editor due ...
[Particles] Unable to edit the Alpha value in a Particle in the Editor Title: The particle alpha channel text box is not displayed a... Read more
[MenuItem] Alt + Keycode shortcuts opens File menu instead of executing ...
How to reproduce:1. Open the attached project2. Use shortcut Alt+H3.(Expected) It should execute the script and print "hello!" in th... Read more
Animation Compression distorts animation
Animations get skewed/distorted when animated objects are scaled and "Optimize Game Objects" is selected How to reproduce: 1. Open t... Read more
NullReferenceException when deleting object with 2D Rect Mask component ...
Steps to reproduce: 1. Open attached project "766771.zip"2. Open scene "repro"3. In Hierarchy, select "GameObject > GameObject"4.... Read more
[DestroyImmediate] Calling GetComponent after DestroyImmediate crashes a...
Steps to reproduce: 1. Open attached project "766939.zip"2. Open scene "A"3. Run sceneUnity crashes Workaround: Don't call GetCompon... Read more
Rect Mask 2D has Script field
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "Canvas > Image"4. Notice that its "Rect... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more
Asset import did not unload metadata path error after switching Animatio...
How to reproduce:1. Open the attached project2. Open TestScene scene3. Select Queen 0.FBX model4. Go to Animations tab in Inspector5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present