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Outside of Caroutine allowSceneActivation = false causes progress to get...
Steps to reproduce: 1. Open attached project "763101.zip"2. Open scene "A"3. Open script "Load.cs"4. Notice that IEnumerator LoadLev... Read more
[Shuriken] Focusing on a Particle System using Stretched Billboards by p...
Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps:1. Open the Particles scene ... Read more
Gradient Editor: Alpha slider is not visible when Gradient Editor window...
When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
Mac App Store Receipt Validation failing due to Apple security changes
1. Build an Unity app with App Store validation on.2. in info.plist update values for-Bundle version-Bundle versions string, short-B... Read more
Unity crashes on GenerateMikkTSpace while importing fbx file
To reproduce:1. Open attached project2. In the Project window left mouse click on "a.fbx" and select Reimport Actual behavior: Unity... Read more
Render Layer is not working in children of Canvas
How to reproduce:1. Open the attached project2. Open "tEST" scene3. Notice that there are two cameras: one is showing left another o... Read more
Changing Prefab name in Inspector does not change Project view's name
Repro steps:1) Open the attached project2) Try renaming the prefab through the Inspector view(like in the .gif)3) Notice, that the n... Read more
[UNETServerDLL] "m_AllocatedMessages >= 0" assert rises when client conn...
Steps:1. Open attached project2. Run "ChatServer.exe"==>Server startyed message appears in console3. Run "ClientGUI.exe"==>Cli... Read more
[LightProbes] Undoing light probe changes persist when group is deselected
Undoing changes made to a light probe group (i.e. moving, adding, or deleting probes) visually persists when the group is deselected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping