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0
votes
Fixed

Illegal windows characters for file names, used in Player Settings for "...

Deployment Management

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Dec 17, 2015

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Version/s: 5.3.0f4

In "Player Settings" using "Product Name" with Windows not allowed characters in file name, like \ / : * ? " < > | can cause i... Read more

0
votes
Fixed

[WSA][UWP] UNET Internet Matchmaker causes AccessViolationException

Windows Store Apps

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Nov 25, 2015

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Version/s: 5.2.3f1

Tested on 5.2.4p1, 5.3.1p3, 5.4.0b2 on WSA and UWP platforms. Both platforms throw AccessViolationException. Repro steps:1. open pro... Read more

0
votes
Fixed

WinRT PDB files aren't uploaded to http://symbolserver.unity3d.com/

Windows Store Apps

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Jan 14, 2016

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Version/s:

We currently ship PDBs to the end users using an installer. However, if you have a crash dump or an ETL trace, you have to go and in... Read more

0
votes
Fixed

Editor freezes for some time when changing boolean value on a prefab

Scene Management

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Dec 19, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open 'Example 2 - ISBIT Female' scene under Assets/UCC/Examples/Scenes3. Select 'Fema... Read more

1
votes
Fixed

[Shuriken] Particles do not inherit velocity, when mode is set to curve

Shuriken

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Jan 14, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ParticleInheritCurve.zip)2. Open scene: main.3. Play.4. Select GREEN p... Read more

0
votes
By Design

[Shuriken] Sub-emitter does not emit stretched particles if their speed ...

Shuriken

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Jan 14, 2016

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Version/s: 5.2.4f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

[AW] Dopesheet first edit not registered

Animation Window

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Jan 14, 2016

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Version/s: 5.4.0b2

1. What happenedThe first time I edit the timing of a key in the Dopesheet, the edit is not registered. You can see this by swithing... Read more

0
votes
Fixed

[VR] Missing shadows in VR mode players with Forward and Legacy Deferred...

VR

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Jan 14, 2016

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Version/s: 5.4.0b2

A regression in Unity 5.4.0b2 makes shadows disappear in VR mode when Legacy Deferred or Forward is used as the rendering path. This... Read more

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