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Fixed in 5.3.5
Votes
0
Found in
Issue ID
761653
Regression
No
WinRT PDB files aren't uploaded to http://symbolserver.unity3d.com/
We currently ship PDBs to the end users using an installer. However, if you have a crash dump or an ETL trace, you have to go and install a matching unity version in order to get the PDBs, which is not ideal.
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Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
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