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WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps:1. Open the user's attached project2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f1, ... Read more
[InputSystem] Drag Threshold value is ignored for Scroll View after inte...
How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open the SampleScene3. Enter Play Mode4. Drag the mouse in... Read more
[URP] [Regression] SimpleLit shader is not SRP Batcher compatible
Tested on Windows DX11 Steps:1. Download attached project (20200908_urp.zip)2. Open project with 2020.23. On ProjectView, search in ... Read more
[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...
How to reproduce:1. Open a new URP template project2. Add a new cube3. Drag-n-drop a texture from the project window to cube in the ... Read more
Objects are rendered in a different order when running the build in batc...
How to reproduce1. Download the attached project from the Google Drive link2. Create a standalone (Windows) build in a selected fold... Read more
Prefab Component order in the Inspector window is reverted upon exiting ...
How to reproduce:1. Open user-submitted project (ReproPrefabComponentOrderBug.zip)2. Open the ReproScene3. Open 'RootPrefab' GameObj... Read more
[Pixel Perfect] Pixels are uneven when using different resolution than P...
How to reproduce:1. Open attached "case1270952_NotPixelPerfect" project2. Open Assets/Scenes/Sample Scene3. Enter Play Mode4. Open t... Read more
[HDRP] QOL improvement for Display Stats debug mode
As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in cert... Read more
Component variable's label text is not bolded when editing Prefab's Rigi...
Reproduction steps:1. Open the attached project ("case_1265836-PrefabOverrides.zip")2. Open the repro scene ("SampleScene")3. Select... Read more
[IL2CPP][macOS] Xcode Build fails when using Legacy Build System
How to reproduce:1. Open the attached project2. Go to the Build Settings (File->Build Settings)3. Enable the "Create Xcode projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components