Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.5.1
Issue ID
1278277
Regression
No
[Crash] Assigning graph copies with an exposed property with the same name, but a different type crashes Unity.
(Reported on the forums by Crouching-Tuna:
https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-6296893)
Unity crashes when a VFX with an exposed and modified property is replaced with a VFX with a property of the same name, but different type.
Repro steps:
1. Import the attached package
2. Open the Crash scene
3. Assign the Gradient VFX to the Color VFX in the scene
4. Unity crashes
Notes:
- The exposed property has to be modified for the crash to occur.
- Neither of the properties needs to be used in the graph
- Repros on 7.5.1 and up to 10.x
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors occur when setting the Render Object Event to AfterRenderingPostProcessing while using STP for Upscaling
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
This is a duplicate of issue #1258022