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[Spriteshape] Spriteshape Component cause 20-25% CPU usage increase when...
How to reproduce:1. Open the "SampleScene" Scene in the attached "spriteshape.zip" Project2. Make sure Scene View is open and visibl... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...
Reproduction steps:1. Open user's attached project "Case-1264083"2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-... Read more
[HDRP] Display Emissive Mesh option doesn't work when Enter Play Mode's ...
How to reproduce:1. Open the attached project named "Case_1265021"2. Open the SampleScene3. Enter Play mode and observe that an emis... Read more
Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...
How to reproduce:1. Open the attached "BurstCompileTest.zip" project2. Build to Standalone Expected result: No errors are thrown (or... Read more
[UI Toolkit] InvalidOperationException on assigning any image to Image p...
On assigning any image to Image property under the Background in UI Tooltip Inspector Editor throw InvalidOperationException error, ... Read more
Certain FBX files do not get broken down into multiple parts after impor...
How to reproduce:1. Open user-submitted project (848143_FBXBreaks.zip)2. Expand the 'Models/starship_exploded_02.FBX' asset3. Look f... Read more
[HDRP] Project loses reference to the SRP Asset when building with batch...
Reproduction steps:1. Create a new project with HDRP template or open an existing one2. Close the project and delete the Library fol... Read more
[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...
Reproduction steps:1. Open the attached project ("MouseScroll")2. Open the repro scene ("SampleScene")3. Enter Play Mode and try usi... Read more
Crash/memory leak when changing a Configurable Joint value in Play Mode
Reproduction steps:1. Open attached project "1264661"2. Open scene "TestingScene"3. Enter Play mode4. In the Hierarch, select "Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker