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0
votes
By Design

Terrain Smoothness does not work on some terrain layers

Terrain

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Apr 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a11

How to reproduce:1. Open the attached project ("Terrain.zip")2. Open the repro scene ("SampleScene")3. Select the Terrain object in ... Read more

0
votes
By Design

Everything is too bright when using Linear Color Space with IMGUI (onGUI)

IMGUI

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Apr 20, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open UnityLinearLightingBug scene3. Go to Player Settings4. Change Player>Rendering&g... Read more

0
votes
Fixed

Shuriken particle trails are delayed which results in a gap if "Particle...

Visual Effects - Legacy

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Apr 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "TrailSpawnOffsetIssue.zip" and scene "demo bug report particle trails delay"2. In the Hie... Read more

0
votes
By Design

Terrain thickness do not cause objects beneath the terrain to move above...

Physics

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Apr 22, 2019

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Version/s: 2018.3.0a5, 2018.3.13f1

How to reproduce:1. Open attached project "Terrain Thickness Test.zip" and scene "SampleScene"2. In the Hierarchy window, select "Te... Read more

0
votes
Fixed

Tilemap's collider is offset on the X-axis when using Isometric Tilemap

2D

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Apr 24, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

Reproduction steps:1. Open the attached project named "Case_1148573"2. Open the Sample Scene and select the Tilemap gameObject3. Obs... Read more

0
votes
Fixed

[MacOS] Unable to drag tabs between editor windows because the target wi...

MacOS

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Apr 24, 2019

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Version/s: 2018.3.10f1, 2019.1.0b5, 2019.1.0f2, 2019.2.0a5

It's a by design behavior after https://ono.unity3d.com/unity/unity/pull-request/82141/_/editor/fix/1115348-osx-windows-infront-othe... Read more

0
votes
Not Reproducible

[.NET][HoloLens] Holograms are significantly more unstable compared to 2...

XR SDK

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Mar 20, 2019

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Version/s: 2018.3.0b1, 2018.3.9f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project (with .NET backend)3. Open Visual Studio ... Read more

0
votes
Fixed

[HDRP] Camera goes dark and NullReferenceException errors appear in Cons...

Package: Scriptable Render Pipeline HD

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Apr 18, 2019

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Version/s: preview - 6.5.3

How to reproduce:1. Open attached project2. Open SampleScene scene3. Select Main Camera4. In General Camera settings enable Anti-ali... Read more

0
votes
Fixed

Prefabs lose references to unnamed meshes after upgrading the project to...

Asset - Importers

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Apr 21, 2019

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Version/s: 2018.3.12f1, 2019.1.0a10, 2019.2.0a1

How to reproduce:1. Open the attached project ("bugreport.zip")2. Open the repro scene ("SampleScene")3. Notice the building in the ... Read more

2
votes
Fixed

[XR][URP] Unity allows to build VR apps using Multi-Pass stereo renderin...

Package: Scriptable Render Pipeline Universal

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Apr 24, 2019

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Version/s: 2019.2.0a6, 2019.2.0a13

How to reproduce:1. Open attached project2. Open XR settings and notice that Multi Pass is not greyed out3. Build to Android/iOS dev... Read more

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